Монолит vs микросервисы для gaming

Выбор архитектуры влияет на скорость разработки, operational complexity и scalability на десятилетия.

Monolith

Все в одной deployable. Простой development flow. Fast для small teams. Easy debugging. Cons: scaling только целиком, tech стек единый, deploy blocks. Best для стартапа, MVP, teams <15 developers.

Microservices

Independent services. Independent scaling, deploy, tech. Best для больших teams (50+). Cons: distributed complexity, latency network calls, tricky consistency. Overkill для small operators.

Modular monolith

Middle ground: monolith с clear module boundaries. Easy to split later. Best для growing teams (15–50). Domain-driven design principles. Popular pattern 2024–2025.

Practical advice

Start monolith. Extract сервисы когда pain points возникают (independent scaling, team autonomy). Common первые splits: auth service, wallet service, notifications. Not because "microservices best practice" — because business need. Cargo cult architecture — трата ресурсов.